/*
 * Copyright (c) 2020, nwillc@gmail.com
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

package com.gitee.wsl.common.svg.attributes

import com.gitee.wsl.common.svg.RenderMode

/**
 * This interface describes how SVG handles attributes.
 */
interface HasAttributes {
    /**
     * The attributes are simply labels with associated values.
     */
    val attributes: MutableMap<String, String?>
    /**
     * Should we attempt to validated values correctness when assign them?
     */
    var validation: Boolean
    /**
     * Return the attribute map, with possible processing based on the renderMode.
     * @param renderMode which rendering mode the attributes are being accessed for.
     */
    fun getAttributes(renderMode: com.gitee.wsl.common.svg.RenderMode): Map<String, String?>
    /**
     * All things that can have attributes can have an id attribute.
     */
    var id: String?
}

/**
 * A basic implementation of HasAttributes.
 */
open class HasAttributesImpl(override var validation: Boolean) : HasAttributes {
    override val attributes: MutableMap<String, String?> = hashMapOf()
    override var id: String? by AttributeProperty(type = AttributeType.IdName)
    override fun getAttributes(renderMode: com.gitee.wsl.common.svg.RenderMode) = attributes
}
